# The Mesa 3D Graphics Library

# Mesa 10.3.4 Release Notes / November 21, 2014

Mesa 10.3.4 is a bug fix release which fixes bugs found since the 10.3.3 release.

Mesa 10.3.4 implements the OpenGL 3.3 API, but the version reported by glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. Some drivers don't support all the features required in OpenGL 3.3. OpenGL 3.3 is only available if requested at context creation because compatibility contexts are not supported.

## SHA256 checksums

    TBD

## New features

None

## Bug fixes

This list is likely incomplete.

- Bug 76252 - Dynamic loading/unloading of opengl32.dll results in a deadlock
- Bug 78770 - [SNB bisected]Webglc conformance/textures/texture-size-limit.html fails
- Bug 83500 - si_dma_copy_tile causes GPU hangs
- Bug 85647 - Random radeonsi crashes with mesa 10.3.x

## Changes

Brian Paul (1):

- st/mesa: copy sampler_array_size field when copying instructions

Chad Versace (1):

- i965: Fix segfault in WebGL Conformance on Ivybridge

Dave Airlie (5):

- r600g/cayman: fix integer multiplication output overwrite (v2)
- r600g/cayman: fix texture gather tests
- r600g/cayman: handle empty vertex shaders
- r600g: geom shaders: always load texture src regs from inputs
- r600g: limit texture offset application to specific types (v2)

Emil Velikov (3):

- docs: Add sha256 sums for the 10.3.3 release
- configure.ac: roll up a program for the sse4.1 check
- get-pick-list.sh: Require explicit "10.3" for nominating stable patches

Ilia Mirkin (1):

- st/mesa: add a fallback for clear_with_quad when no vs_layer

José Fonseca (1):

- llvmpipe: Avoid deadlock when unloading opengl32.dll

Kenneth Graunke (1):

- i915g: we also have more than 0 viewports!

Michel Dänzer (1):

- radeonsi: Disable asynchronous DMA except for PIPE_BUFFER