/*
 * Copyright 1998-1999 Precision Insight, Inc., Cedar Park, Texas.
 * Copyright © 2008 Red Hat, Inc.
 *
 * Permission is hereby granted, free of charge, to any person obtaining a
 * copy of this software and associated documentation files (the "Soft-
 * ware"), to deal in the Software without restriction, including without
 * limitation the rights to use, copy, modify, merge, publish, distribute,
 * and/or sell copies of the Software, and to permit persons to whom the
 * Software is furnished to do so, provided that the above copyright
 * notice(s) and this permission notice appear in all copies of the Soft-
 * ware and that both the above copyright notice(s) and this permission
 * notice appear in supporting documentation.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABIL-
 * ITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF THIRD PARTY
 * RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS INCLUDED IN
 * THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT OR CONSE-
 * QUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
 * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
 * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFOR-
 * MANCE OF THIS SOFTWARE.
 *
 * Except as contained in this notice, the name of a copyright holder shall
 * not be used in advertising or otherwise to promote the sale, use or
 * other dealings in this Software without prior written authorization of
 * the copyright holder.
 *
 * Authors:
 *   Kevin E. Martin <kevin@precisioninsight.com>
 *   Brian Paul <brian@precisioninsight.com>
 *   Kristian Høgsberg (krh@redhat.com)
 */

#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)

#include <unistd.h>
#include <dlfcn.h>
#include <stdarg.h>
#include "glxclient.h"
#include "dri_common.h"
#include "loader.h"

#ifndef RTLD_NOW
#define RTLD_NOW 0
#endif
#ifndef RTLD_GLOBAL
#define RTLD_GLOBAL 0
#endif

_X_HIDDEN void
dri_message(int level, const char *f, ...)
{
   va_list args;
   int threshold = _LOADER_WARNING;
   const char *libgl_debug;

   libgl_debug = getenv("LIBGL_DEBUG");
   if (libgl_debug) {
      if (strstr(libgl_debug, "quiet"))
         threshold = _LOADER_FATAL;
      else if (strstr(libgl_debug, "verbose"))
         threshold = _LOADER_DEBUG;
   }

   /* Note that the _LOADER_* levels are lower numbers for more severe. */
   if (level <= threshold) {
      fprintf(stderr, "libGL%s: ", level <= _LOADER_WARNING ? " error" : "");
      va_start(args, f);
      vfprintf(stderr, f, args);
      va_end(args);
   }
}

#ifndef DEFAULT_DRIVER_DIR
/* this is normally defined in Mesa/configs/default with DRI_DRIVER_SEARCH_PATH */
#define DEFAULT_DRIVER_DIR "/usr/local/lib/dri"
#endif

/**
 * Try to \c dlopen the named driver.
 *
 * This function adds the "_dri.so" suffix to the driver name and searches the
 * directories specified by the \c LIBGL_DRIVERS_PATH environment variable in
 * order to find the driver.
 *
 * \param driverName - a name like "i965", "radeon", "nouveau", etc.
 *
 * \returns
 * A handle from \c dlopen, or \c NULL if driver file not found.
 */
_X_HIDDEN void *
driOpenDriver(const char *driverName)
{
   void *glhandle, *handle;
   const char *libPaths, *p, *next;
   char realDriverName[200];
   int len;

   /* Attempt to make sure libGL symbols will be visible to the driver */
   glhandle = dlopen("libGL.so.1", RTLD_NOW | RTLD_GLOBAL);

   libPaths = NULL;
   if (geteuid() == getuid()) {
      /* don't allow setuid apps to use LIBGL_DRIVERS_PATH */
      libPaths = getenv("LIBGL_DRIVERS_PATH");
      if (!libPaths)
         libPaths = getenv("LIBGL_DRIVERS_DIR");        /* deprecated */
   }
   if (libPaths == NULL)
      libPaths = DEFAULT_DRIVER_DIR;

   handle = NULL;
   for (p = libPaths; *p; p = next) {
      next = strchr(p, ':');
      if (next == NULL) {
         len = strlen(p);
         next = p + len;
      }
      else {
         len = next - p;
         next++;
      }

#ifdef GLX_USE_TLS
      snprintf(realDriverName, sizeof realDriverName,
               "%.*s/tls/%s_dri.so", len, p, driverName);
      InfoMessageF("OpenDriver: trying %s\n", realDriverName);
      handle = dlopen(realDriverName, RTLD_NOW | RTLD_GLOBAL);
#endif

      if (handle == NULL) {
         snprintf(realDriverName, sizeof realDriverName,
                  "%.*s/%s_dri.so", len, p, driverName);
         InfoMessageF("OpenDriver: trying %s\n", realDriverName);
         handle = dlopen(realDriverName, RTLD_NOW | RTLD_GLOBAL);
      }

      if (handle != NULL)
         break;
      else
         ErrorMessageF("dlopen %s failed (%s)\n", realDriverName, dlerror());
   }

   if (!handle)
      ErrorMessageF("unable to load driver: %s_dri.so\n", driverName);

   if (glhandle)
      dlclose(glhandle);

   return handle;
}

_X_HIDDEN const __DRIextension **
driGetDriverExtensions(void *handle, const char *driver_name)
{
   const __DRIextension **extensions = NULL;
   const __DRIextension **(*get_extensions)(void);
   char *get_extensions_name;

   if (asprintf(&get_extensions_name, "%s_%s",
                __DRI_DRIVER_GET_EXTENSIONS, driver_name) != -1) {
      get_extensions = dlsym(handle, get_extensions_name);
      if (get_extensions) {
         free(get_extensions_name);
         return get_extensions();
      } else {
         InfoMessageF("driver does not expose %s(): %s\n",
                      get_extensions_name, dlerror());
         free(get_extensions_name);
      }
   }

   extensions = dlsym(handle, __DRI_DRIVER_EXTENSIONS);
   if (extensions == NULL) {
      ErrorMessageF("driver exports no extensions (%s)\n", dlerror());
      return NULL;
   }

   return extensions;
}

static GLboolean
__driGetMSCRate(__DRIdrawable *draw,
		int32_t * numerator, int32_t * denominator,
		void *loaderPrivate)
{
   __GLXDRIdrawable *glxDraw = loaderPrivate;

   return __glxGetMscRate(glxDraw->psc, numerator, denominator);
}

_X_HIDDEN const __DRIsystemTimeExtension systemTimeExtension = {
   {__DRI_SYSTEM_TIME, __DRI_SYSTEM_TIME_VERSION},
   __glXGetUST,
   __driGetMSCRate
};

#define __ATTRIB(attrib, field) \
    { attrib, offsetof(struct glx_config, field) }

static const struct
{
   unsigned int attrib, offset;
} attribMap[] = {
   __ATTRIB(__DRI_ATTRIB_BUFFER_SIZE, rgbBits),
      __ATTRIB(__DRI_ATTRIB_LEVEL, level),
      __ATTRIB(__DRI_ATTRIB_RED_SIZE, redBits),
      __ATTRIB(__DRI_ATTRIB_GREEN_SIZE, greenBits),
      __ATTRIB(__DRI_ATTRIB_BLUE_SIZE, blueBits),
      __ATTRIB(__DRI_ATTRIB_ALPHA_SIZE, alphaBits),
      __ATTRIB(__DRI_ATTRIB_DEPTH_SIZE, depthBits),
      __ATTRIB(__DRI_ATTRIB_STENCIL_SIZE, stencilBits),
      __ATTRIB(__DRI_ATTRIB_ACCUM_RED_SIZE, accumRedBits),
      __ATTRIB(__DRI_ATTRIB_ACCUM_GREEN_SIZE, accumGreenBits),
      __ATTRIB(__DRI_ATTRIB_ACCUM_BLUE_SIZE, accumBlueBits),
      __ATTRIB(__DRI_ATTRIB_ACCUM_ALPHA_SIZE, accumAlphaBits),
      __ATTRIB(__DRI_ATTRIB_SAMPLE_BUFFERS, sampleBuffers),
      __ATTRIB(__DRI_ATTRIB_SAMPLES, samples),
      __ATTRIB(__DRI_ATTRIB_DOUBLE_BUFFER, doubleBufferMode),
      __ATTRIB(__DRI_ATTRIB_STEREO, stereoMode),
      __ATTRIB(__DRI_ATTRIB_AUX_BUFFERS, numAuxBuffers),
#if 0
      __ATTRIB(__DRI_ATTRIB_TRANSPARENT_TYPE, transparentPixel),
      __ATTRIB(__DRI_ATTRIB_TRANSPARENT_INDEX_VALUE, transparentIndex),
      __ATTRIB(__DRI_ATTRIB_TRANSPARENT_RED_VALUE, transparentRed),
      __ATTRIB(__DRI_ATTRIB_TRANSPARENT_GREEN_VALUE, transparentGreen),
      __ATTRIB(__DRI_ATTRIB_TRANSPARENT_BLUE_VALUE, transparentBlue),
      __ATTRIB(__DRI_ATTRIB_TRANSPARENT_ALPHA_VALUE, transparentAlpha),
      __ATTRIB(__DRI_ATTRIB_RED_MASK, redMask),
      __ATTRIB(__DRI_ATTRIB_GREEN_MASK, greenMask),
      __ATTRIB(__DRI_ATTRIB_BLUE_MASK, blueMask),
      __ATTRIB(__DRI_ATTRIB_ALPHA_MASK, alphaMask),
#endif
      __ATTRIB(__DRI_ATTRIB_MAX_PBUFFER_WIDTH, maxPbufferWidth),
      __ATTRIB(__DRI_ATTRIB_MAX_PBUFFER_HEIGHT, maxPbufferHeight),
      __ATTRIB(__DRI_ATTRIB_MAX_PBUFFER_PIXELS, maxPbufferPixels),
      __ATTRIB(__DRI_ATTRIB_OPTIMAL_PBUFFER_WIDTH, optimalPbufferWidth),
      __ATTRIB(__DRI_ATTRIB_OPTIMAL_PBUFFER_HEIGHT, optimalPbufferHeight),
#if 0
      __ATTRIB(__DRI_ATTRIB_SWAP_METHOD, swapMethod),
#endif
__ATTRIB(__DRI_ATTRIB_BIND_TO_TEXTURE_RGB, bindToTextureRgb),
      __ATTRIB(__DRI_ATTRIB_BIND_TO_TEXTURE_RGBA, bindToTextureRgba),
      __ATTRIB(__DRI_ATTRIB_BIND_TO_MIPMAP_TEXTURE,
                     bindToMipmapTexture),
      __ATTRIB(__DRI_ATTRIB_YINVERTED, yInverted),
      __ATTRIB(__DRI_ATTRIB_FRAMEBUFFER_SRGB_CAPABLE, sRGBCapable)
};

static int
scalarEqual(struct glx_config *mode, unsigned int attrib, unsigned int value)
{
   unsigned int glxValue;
   int i;

   for (i = 0; i < ARRAY_SIZE(attribMap); i++)
      if (attribMap[i].attrib == attrib) {
         glxValue = *(unsigned int *) ((char *) mode + attribMap[i].offset);
         return glxValue == GLX_DONT_CARE || glxValue == value;
      }

   return GL_TRUE;              /* Is a non-existing attribute equal to value? */
}

static int
driConfigEqual(const __DRIcoreExtension *core,
               struct glx_config *config, const __DRIconfig *driConfig)
{
   unsigned int attrib, value, glxValue;
   int i;

   i = 0;
   while (core->indexConfigAttrib(driConfig, i++, &attrib, &value)) {
      switch (attrib) {
      case __DRI_ATTRIB_RENDER_TYPE:
         glxValue = 0;
         if (value & __DRI_ATTRIB_RGBA_BIT) {
            glxValue |= GLX_RGBA_BIT;
         }
         if (value & __DRI_ATTRIB_COLOR_INDEX_BIT) {
            glxValue |= GLX_COLOR_INDEX_BIT;
         }
         if (value & __DRI_ATTRIB_FLOAT_BIT) {
            glxValue |= GLX_RGBA_FLOAT_BIT_ARB;
         }
         if (value & __DRI_ATTRIB_UNSIGNED_FLOAT_BIT) {
            glxValue |= GLX_RGBA_UNSIGNED_FLOAT_BIT_EXT;
         }
         if (glxValue != config->renderType)
            return GL_FALSE;
         break;

      case __DRI_ATTRIB_CONFIG_CAVEAT:
         if (value & __DRI_ATTRIB_NON_CONFORMANT_CONFIG)
            glxValue = GLX_NON_CONFORMANT_CONFIG;
         else if (value & __DRI_ATTRIB_SLOW_BIT)
            glxValue = GLX_SLOW_CONFIG;
         else
            glxValue = GLX_NONE;
         if (glxValue != config->visualRating)
            return GL_FALSE;
         break;

      case __DRI_ATTRIB_BIND_TO_TEXTURE_TARGETS:
         glxValue = 0;
         if (value & __DRI_ATTRIB_TEXTURE_1D_BIT)
            glxValue |= GLX_TEXTURE_1D_BIT_EXT;
         if (value & __DRI_ATTRIB_TEXTURE_2D_BIT)
            glxValue |= GLX_TEXTURE_2D_BIT_EXT;
         if (value & __DRI_ATTRIB_TEXTURE_RECTANGLE_BIT)
            glxValue |= GLX_TEXTURE_RECTANGLE_BIT_EXT;
         if (config->bindToTextureTargets != GLX_DONT_CARE &&
             glxValue != config->bindToTextureTargets)
            return GL_FALSE;
         break;

      default:
         if (!scalarEqual(config, attrib, value))
            return GL_FALSE;
      }
   }

   return GL_TRUE;
}

static struct glx_config *
createDriMode(const __DRIcoreExtension * core,
	      struct glx_config *config, const __DRIconfig **driConfigs)
{
   __GLXDRIconfigPrivate *driConfig;
   int i;

   for (i = 0; driConfigs[i]; i++) {
      if (driConfigEqual(core, config, driConfigs[i]))
         break;
   }

   if (driConfigs[i] == NULL)
      return NULL;

   driConfig = malloc(sizeof *driConfig);
   if (driConfig == NULL)
      return NULL;

   driConfig->base = *config;
   driConfig->driConfig = driConfigs[i];

   return &driConfig->base;
}

_X_HIDDEN struct glx_config *
driConvertConfigs(const __DRIcoreExtension * core,
                  struct glx_config *configs, const __DRIconfig **driConfigs)
{
   struct glx_config head, *tail, *m;

   tail = &head;
   head.next = NULL;
   for (m = configs; m; m = m->next) {
      tail->next = createDriMode(core, m, driConfigs);
      if (tail->next == NULL) {
         /* no matching dri config for m */
         continue;
      }


      tail = tail->next;
   }

   return head.next;
}

_X_HIDDEN void
driDestroyConfigs(const __DRIconfig **configs)
{
   int i;

   for (i = 0; configs[i]; i++)
      free((__DRIconfig *) configs[i]);
   free(configs);
}

_X_HIDDEN __GLXDRIdrawable *
driFetchDrawable(struct glx_context *gc, GLXDrawable glxDrawable)
{
   struct glx_display *const priv = __glXInitialize(gc->psc->dpy);
   __GLXDRIdrawable *pdraw;
   struct glx_screen *psc;

   if (priv == NULL)
      return NULL;

   if (glxDrawable == None)
      return NULL;

   psc = priv->screens[gc->screen];
   if (priv->drawHash == NULL)
      return NULL;

   if (__glxHashLookup(priv->drawHash, glxDrawable, (void *) &pdraw) == 0) {
      pdraw->refcount ++;
      return pdraw;
   }

   pdraw = psc->driScreen->createDrawable(psc, glxDrawable,
                                          glxDrawable, gc->config);

   if (pdraw == NULL) {
      ErrorMessageF("failed to create drawable\n");
      return NULL;
   }

   if (__glxHashInsert(priv->drawHash, glxDrawable, pdraw)) {
      (*pdraw->destroyDrawable) (pdraw);
      return NULL;
   }
   pdraw->refcount = 1;

   return pdraw;
}

_X_HIDDEN void
driReleaseDrawables(struct glx_context *gc)
{
   const struct glx_display *priv = gc->psc->display;
   __GLXDRIdrawable *pdraw;

   if (priv == NULL)
      return;

   if (__glxHashLookup(priv->drawHash,
		       gc->currentDrawable, (void *) &pdraw) == 0) {
      if (pdraw->drawable == pdraw->xDrawable) {
	 pdraw->refcount --;
	 if (pdraw->refcount == 0) {
	    (*pdraw->destroyDrawable)(pdraw);
	    __glxHashDelete(priv->drawHash, gc->currentDrawable);
	 }
      }
   }

   if (__glxHashLookup(priv->drawHash,
		       gc->currentReadable, (void *) &pdraw) == 0) {
      if (pdraw->drawable == pdraw->xDrawable) {
	 pdraw->refcount --;
	 if (pdraw->refcount == 0) {
	    (*pdraw->destroyDrawable)(pdraw);
	    __glxHashDelete(priv->drawHash, gc->currentReadable);
	 }
      }
   }

   gc->currentDrawable = None;
   gc->currentReadable = None;

}

_X_HIDDEN bool
dri2_convert_glx_attribs(unsigned num_attribs, const uint32_t *attribs,
                         unsigned *major_ver, unsigned *minor_ver,
                         uint32_t *render_type, uint32_t *flags, unsigned *api,
                         int *reset, unsigned *error)
{
   unsigned i;
   bool got_profile = false;
   uint32_t profile;

   *major_ver = 1;
   *minor_ver = 0;
   *render_type = GLX_RGBA_TYPE;
   *reset = __DRI_CTX_RESET_NO_NOTIFICATION;
   *flags = 0;
   *api = __DRI_API_OPENGL;

   if (num_attribs == 0) {
      return true;
   }

   /* This is actually an internal error, but what the heck.
    */
   if (attribs == NULL) {
      *error = __DRI_CTX_ERROR_UNKNOWN_ATTRIBUTE;
      return false;
   }

   for (i = 0; i < num_attribs; i++) {
      switch (attribs[i * 2]) {
      case GLX_CONTEXT_MAJOR_VERSION_ARB:
	 *major_ver = attribs[i * 2 + 1];
	 break;
      case GLX_CONTEXT_MINOR_VERSION_ARB:
	 *minor_ver = attribs[i * 2 + 1];
	 break;
      case GLX_CONTEXT_FLAGS_ARB:
	 *flags = attribs[i * 2 + 1];
	 break;
      case GLX_CONTEXT_PROFILE_MASK_ARB:
	 profile = attribs[i * 2 + 1];
	 got_profile = true;
	 break;
      case GLX_RENDER_TYPE:
         *render_type = attribs[i * 2 + 1];
	 break;
      case GLX_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB:
         switch (attribs[i * 2 + 1]) {
         case GLX_NO_RESET_NOTIFICATION_ARB:
            *reset = __DRI_CTX_RESET_NO_NOTIFICATION;
            break;
         case GLX_LOSE_CONTEXT_ON_RESET_ARB:
            *reset = __DRI_CTX_RESET_LOSE_CONTEXT;
            break;
         default:
            *error = __DRI_CTX_ERROR_UNKNOWN_ATTRIBUTE;
            return false;
         }
         break;
      default:
	 /* If an unknown attribute is received, fail.
	  */
	 *error = __DRI_CTX_ERROR_UNKNOWN_ATTRIBUTE;
	 return false;
      }
   }

   if (!got_profile) {
      if (*major_ver > 3 || (*major_ver == 3 && *minor_ver >= 2))
	 *api = __DRI_API_OPENGL_CORE;
   } else {
      switch (profile) {
      case GLX_CONTEXT_CORE_PROFILE_BIT_ARB:
	 /* There are no profiles before OpenGL 3.2.  The
	  * GLX_ARB_create_context_profile spec says:
	  *
	  *     "If the requested OpenGL version is less than 3.2,
	  *     GLX_CONTEXT_PROFILE_MASK_ARB is ignored and the functionality
	  *     of the context is determined solely by the requested version."
	  */
	 *api = (*major_ver > 3 || (*major_ver == 3 && *minor_ver >= 2))
	    ? __DRI_API_OPENGL_CORE : __DRI_API_OPENGL;
	 break;
      case GLX_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB:
	 *api = __DRI_API_OPENGL;
	 break;
      case GLX_CONTEXT_ES2_PROFILE_BIT_EXT:
	 *api = __DRI_API_GLES2;
	 break;
      default:
	 *error = __DRI_CTX_ERROR_BAD_API;
	 return false;
      }
   }

   /* Unknown flag value.
    */
   if (*flags & ~(__DRI_CTX_FLAG_DEBUG | __DRI_CTX_FLAG_FORWARD_COMPATIBLE
                  | __DRI_CTX_FLAG_ROBUST_BUFFER_ACCESS)) {
      *error = __DRI_CTX_ERROR_UNKNOWN_FLAG;
      return false;
   }

   /* There are no forward-compatible contexts before OpenGL 3.0.  The
    * GLX_ARB_create_context spec says:
    *
    *     "Forward-compatible contexts are defined only for OpenGL versions
    *     3.0 and later."
    */
   if (*major_ver < 3 && (*flags & __DRI_CTX_FLAG_FORWARD_COMPATIBLE) != 0) {
      *error = __DRI_CTX_ERROR_BAD_FLAG;
      return false;
   }

   if (*major_ver >= 3 && *render_type == GLX_COLOR_INDEX_TYPE) {
      *error = __DRI_CTX_ERROR_BAD_FLAG;
      return false;
   }

   /* The GLX_EXT_create_context_es2_profile spec says:
    *
    *     "... If the version requested is 2.0, and the
    *     GLX_CONTEXT_ES2_PROFILE_BIT_EXT bit is set in the
    *     GLX_CONTEXT_PROFILE_MASK_ARB attribute (see below), then the context
    *     returned will implement OpenGL ES 2.0. This is the only way in which
    *     an implementation may request an OpenGL ES 2.0 context."
    */
   if (*api == __DRI_API_GLES2 && (*major_ver != 2 || *minor_ver != 0)) {
      *error = __DRI_CTX_ERROR_BAD_API;
      return false;
   }

   *error = __DRI_CTX_ERROR_SUCCESS;
   return true;
}

#endif /* GLX_DIRECT_RENDERING */
