/*
 * Copyright (c) 2012 Rob Clark <robdclark@gmail.com>
 *
 * Permission is hereby granted, free of charge, to any person obtaining a
 * copy of this software and associated documentation files (the "Software"),
 * to deal in the Software without restriction, including without limitation
 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
 * and/or sell copies of the Software, and to permit persons to whom the
 * Software is furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice (including the next
 * paragraph) shall be included in all copies or substantial portions of the
 * Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
 * SOFTWARE.
 */

#include <stdio.h>
#include <stdlib.h>
#include <stdint.h>
#include <unistd.h>
#include <sys/types.h>
#include <sys/stat.h>
#include <fcntl.h>
#include <string.h>

#include "disasm.h"
#include "instr-a2xx.h"

static const char *levels[] = {
		"\t",
		"\t\t",
		"\t\t\t",
		"\t\t\t\t",
		"\t\t\t\t\t",
		"\t\t\t\t\t\t",
		"\t\t\t\t\t\t\t",
		"\t\t\t\t\t\t\t\t",
		"\t\t\t\t\t\t\t\t\t",
		"x",
		"x",
		"x",
		"x",
		"x",
		"x",
};

static enum debug_t debug;

/*
 * ALU instructions:
 */

static const char chan_names[] = {
		'x', 'y', 'z', 'w',
		/* these only apply to FETCH dst's: */
		'0', '1', '?', '_',
};

static void print_srcreg(uint32_t num, uint32_t type,
		uint32_t swiz, uint32_t negate, uint32_t abs)
{
	if (negate)
		printf("-");
	if (abs)
		printf("|");
	printf("%c%u", type ? 'R' : 'C', num);
	if (swiz) {
		int i;
		printf(".");
		for (i = 0; i < 4; i++) {
			printf("%c", chan_names[(swiz + i) & 0x3]);
			swiz >>= 2;
		}
	}
	if (abs)
		printf("|");
}

static void print_dstreg(uint32_t num, uint32_t mask, uint32_t dst_exp)
{
	printf("%s%u", dst_exp ? "export" : "R", num);
	if (mask != 0xf) {
		int i;
		printf(".");
		for (i = 0; i < 4; i++) {
			printf("%c", (mask & 0x1) ? chan_names[i] : '_');
			mask >>= 1;
		}
	}
}

static void print_export_comment(uint32_t num, enum shader_t type)
{
	const char *name = NULL;
	switch (type) {
	case SHADER_VERTEX:
		switch (num) {
		case 62: name = "gl_Position";  break;
		case 63: name = "gl_PointSize"; break;
		}
		break;
	case SHADER_FRAGMENT:
		switch (num) {
		case 0:  name = "gl_FragColor"; break;
		}
		break;
	}
	/* if we had a symbol table here, we could look
	 * up the name of the varying..
	 */
	if (name) {
		printf("\t; %s", name);
	}
}

struct {
	uint32_t num_srcs;
	const char *name;
} vector_instructions[0x20] = {
#define INSTR(opc, num_srcs) [opc] = { num_srcs, #opc }
		INSTR(ADDv, 2),
		INSTR(MULv, 2),
		INSTR(MAXv, 2),
		INSTR(MINv, 2),
		INSTR(SETEv, 2),
		INSTR(SETGTv, 2),
		INSTR(SETGTEv, 2),
		INSTR(SETNEv, 2),
		INSTR(FRACv, 1),
		INSTR(TRUNCv, 1),
		INSTR(FLOORv, 1),
		INSTR(MULADDv, 3),
		INSTR(CNDEv, 3),
		INSTR(CNDGTEv, 3),
		INSTR(CNDGTv, 3),
		INSTR(DOT4v, 2),
		INSTR(DOT3v, 2),
		INSTR(DOT2ADDv, 3),  // ???
		INSTR(CUBEv, 2),
		INSTR(MAX4v, 1),
		INSTR(PRED_SETE_PUSHv, 2),
		INSTR(PRED_SETNE_PUSHv, 2),
		INSTR(PRED_SETGT_PUSHv, 2),
		INSTR(PRED_SETGTE_PUSHv, 2),
		INSTR(KILLEv, 2),
		INSTR(KILLGTv, 2),
		INSTR(KILLGTEv, 2),
		INSTR(KILLNEv, 2),
		INSTR(DSTv, 2),
		INSTR(MOVAv, 1),
}, scalar_instructions[0x40] = {
		INSTR(ADDs, 1),
		INSTR(ADD_PREVs, 1),
		INSTR(MULs, 1),
		INSTR(MUL_PREVs, 1),
		INSTR(MUL_PREV2s, 1),
		INSTR(MAXs, 1),
		INSTR(MINs, 1),
		INSTR(SETEs, 1),
		INSTR(SETGTs, 1),
		INSTR(SETGTEs, 1),
		INSTR(SETNEs, 1),
		INSTR(FRACs, 1),
		INSTR(TRUNCs, 1),
		INSTR(FLOORs, 1),
		INSTR(EXP_IEEE, 1),
		INSTR(LOG_CLAMP, 1),
		INSTR(LOG_IEEE, 1),
		INSTR(RECIP_CLAMP, 1),
		INSTR(RECIP_FF, 1),
		INSTR(RECIP_IEEE, 1),
		INSTR(RECIPSQ_CLAMP, 1),
		INSTR(RECIPSQ_FF, 1),
		INSTR(RECIPSQ_IEEE, 1),
		INSTR(MOVAs, 1),
		INSTR(MOVA_FLOORs, 1),
		INSTR(SUBs, 1),
		INSTR(SUB_PREVs, 1),
		INSTR(PRED_SETEs, 1),
		INSTR(PRED_SETNEs, 1),
		INSTR(PRED_SETGTs, 1),
		INSTR(PRED_SETGTEs, 1),
		INSTR(PRED_SET_INVs, 1),
		INSTR(PRED_SET_POPs, 1),
		INSTR(PRED_SET_CLRs, 1),
		INSTR(PRED_SET_RESTOREs, 1),
		INSTR(KILLEs, 1),
		INSTR(KILLGTs, 1),
		INSTR(KILLGTEs, 1),
		INSTR(KILLNEs, 1),
		INSTR(KILLONEs, 1),
		INSTR(SQRT_IEEE, 1),
		INSTR(MUL_CONST_0, 1),
		INSTR(MUL_CONST_1, 1),
		INSTR(ADD_CONST_0, 1),
		INSTR(ADD_CONST_1, 1),
		INSTR(SUB_CONST_0, 1),
		INSTR(SUB_CONST_1, 1),
		INSTR(SIN, 1),
		INSTR(COS, 1),
		INSTR(RETAIN_PREV, 1),
#undef INSTR
};

static int disasm_alu(uint32_t *dwords, uint32_t alu_off,
		int level, int sync, enum shader_t type)
{
	instr_alu_t *alu = (instr_alu_t *)dwords;

	printf("%s", levels[level]);
	if (debug & PRINT_RAW) {
		printf("%02x: %08x %08x %08x\t", alu_off,
				dwords[0], dwords[1], dwords[2]);
	}

	printf("   %sALU:\t", sync ? "(S)" : "   ");

	printf("%s", vector_instructions[alu->vector_opc].name);

	if (alu->pred_select & 0x2) {
		/* seems to work similar to conditional execution in ARM instruction
		 * set, so let's use a similar syntax for now:
		 */
		printf((alu->pred_select & 0x1) ? "EQ" : "NE");
	}

	printf("\t");

	print_dstreg(alu->vector_dest, alu->vector_write_mask, alu->export_data);
	printf(" = ");
	if (vector_instructions[alu->vector_opc].num_srcs == 3) {
		print_srcreg(alu->src3_reg, alu->src3_sel, alu->src3_swiz,
				alu->src3_reg_negate, alu->src3_reg_abs);
		printf(", ");
	}
	print_srcreg(alu->src1_reg, alu->src1_sel, alu->src1_swiz,
			alu->src1_reg_negate, alu->src1_reg_abs);
	if (vector_instructions[alu->vector_opc].num_srcs > 1) {
		printf(", ");
		print_srcreg(alu->src2_reg, alu->src2_sel, alu->src2_swiz,
				alu->src2_reg_negate, alu->src2_reg_abs);
	}

	if (alu->vector_clamp)
		printf(" CLAMP");

	if (alu->export_data)
		print_export_comment(alu->vector_dest, type);

	printf("\n");

	if (alu->scalar_write_mask || !alu->vector_write_mask) {
		/* 2nd optional scalar op: */

		printf("%s", levels[level]);
		if (debug & PRINT_RAW)
			printf("                          \t");

		if (scalar_instructions[alu->scalar_opc].name) {
			printf("\t    \t%s\t", scalar_instructions[alu->scalar_opc].name);
		} else {
			printf("\t    \tOP(%u)\t", alu->scalar_opc);
		}

		print_dstreg(alu->scalar_dest, alu->scalar_write_mask, alu->export_data);
		printf(" = ");
		print_srcreg(alu->src3_reg, alu->src3_sel, alu->src3_swiz,
				alu->src3_reg_negate, alu->src3_reg_abs);
		// TODO ADD/MUL must have another src?!?
		if (alu->scalar_clamp)
			printf(" CLAMP");
		if (alu->export_data)
			print_export_comment(alu->scalar_dest, type);
		printf("\n");
	}

	return 0;
}


/*
 * FETCH instructions:
 */

struct {
	const char *name;
} fetch_types[0xff] = {
#define TYPE(id) [id] = { #id }
		TYPE(FMT_1_REVERSE),
		TYPE(FMT_32_FLOAT),
		TYPE(FMT_32_32_FLOAT),
		TYPE(FMT_32_32_32_FLOAT),
		TYPE(FMT_32_32_32_32_FLOAT),
		TYPE(FMT_16),
		TYPE(FMT_16_16),
		TYPE(FMT_16_16_16_16),
		TYPE(FMT_8),
		TYPE(FMT_8_8),
		TYPE(FMT_8_8_8_8),
		TYPE(FMT_32),
		TYPE(FMT_32_32),
		TYPE(FMT_32_32_32_32),
#undef TYPE
};

static void print_fetch_dst(uint32_t dst_reg, uint32_t dst_swiz)
{
	int i;
	printf("\tR%u.", dst_reg);
	for (i = 0; i < 4; i++) {
		printf("%c", chan_names[dst_swiz & 0x7]);
		dst_swiz >>= 3;
	}
}

static void print_fetch_vtx(instr_fetch_t *fetch)
{
	instr_fetch_vtx_t *vtx = &fetch->vtx;

	if (vtx->pred_select) {
		/* seems to work similar to conditional execution in ARM instruction
		 * set, so let's use a similar syntax for now:
		 */
		printf(vtx->pred_condition ? "EQ" : "NE");
	}

	print_fetch_dst(vtx->dst_reg, vtx->dst_swiz);
	printf(" = R%u.", vtx->src_reg);
	printf("%c", chan_names[vtx->src_swiz & 0x3]);
	if (fetch_types[vtx->format].name) {
		printf(" %s", fetch_types[vtx->format].name);
	} else  {
		printf(" TYPE(0x%x)", vtx->format);
	}
	printf(" %s", vtx->format_comp_all ? "SIGNED" : "UNSIGNED");
	if (!vtx->num_format_all)
		printf(" NORMALIZED");
	printf(" STRIDE(%u)", vtx->stride);
	if (vtx->offset)
		printf(" OFFSET(%u)", vtx->offset);
	printf(" CONST(%u, %u)", vtx->const_index, vtx->const_index_sel);
	if (0) {
		// XXX
		printf(" src_reg_am=%u", vtx->src_reg_am);
		printf(" dst_reg_am=%u", vtx->dst_reg_am);
		printf(" num_format_all=%u", vtx->num_format_all);
		printf(" signed_rf_mode_all=%u", vtx->signed_rf_mode_all);
		printf(" exp_adjust_all=%u", vtx->exp_adjust_all);
	}
}

static void print_fetch_tex(instr_fetch_t *fetch)
{
	static const char *filter[] = {
			[TEX_FILTER_POINT] = "POINT",
			[TEX_FILTER_LINEAR] = "LINEAR",
			[TEX_FILTER_BASEMAP] = "BASEMAP",
	};
	static const char *aniso_filter[] = {
			[ANISO_FILTER_DISABLED] = "DISABLED",
			[ANISO_FILTER_MAX_1_1] = "MAX_1_1",
			[ANISO_FILTER_MAX_2_1] = "MAX_2_1",
			[ANISO_FILTER_MAX_4_1] = "MAX_4_1",
			[ANISO_FILTER_MAX_8_1] = "MAX_8_1",
			[ANISO_FILTER_MAX_16_1] = "MAX_16_1",
	};
	static const char *arbitrary_filter[] = {
			[ARBITRARY_FILTER_2X4_SYM] = "2x4_SYM",
			[ARBITRARY_FILTER_2X4_ASYM] = "2x4_ASYM",
			[ARBITRARY_FILTER_4X2_SYM] = "4x2_SYM",
			[ARBITRARY_FILTER_4X2_ASYM] = "4x2_ASYM",
			[ARBITRARY_FILTER_4X4_SYM] = "4x4_SYM",
			[ARBITRARY_FILTER_4X4_ASYM] = "4x4_ASYM",
	};
	static const char *sample_loc[] = {
			[SAMPLE_CENTROID] = "CENTROID",
			[SAMPLE_CENTER] = "CENTER",
	};
	instr_fetch_tex_t *tex = &fetch->tex;
	uint32_t src_swiz = tex->src_swiz;
	int i;

	if (tex->pred_select) {
		/* seems to work similar to conditional execution in ARM instruction
		 * set, so let's use a similar syntax for now:
		 */
		printf(tex->pred_condition ? "EQ" : "NE");
	}

	print_fetch_dst(tex->dst_reg, tex->dst_swiz);
	printf(" = R%u.", tex->src_reg);
	for (i = 0; i < 3; i++) {
		printf("%c", chan_names[src_swiz & 0x3]);
		src_swiz >>= 2;
	}
	printf(" CONST(%u)", tex->const_idx);
	if (tex->fetch_valid_only)
		printf(" VALID_ONLY");
	if (tex->tx_coord_denorm)
		printf(" DENORM");
	if (tex->mag_filter != TEX_FILTER_USE_FETCH_CONST)
		printf(" MAG(%s)", filter[tex->mag_filter]);
	if (tex->min_filter != TEX_FILTER_USE_FETCH_CONST)
		printf(" MIN(%s)", filter[tex->min_filter]);
	if (tex->mip_filter != TEX_FILTER_USE_FETCH_CONST)
		printf(" MIP(%s)", filter[tex->mip_filter]);
	if (tex->aniso_filter != ANISO_FILTER_USE_FETCH_CONST)
		printf(" ANISO(%s)", aniso_filter[tex->aniso_filter]);
	if (tex->arbitrary_filter != ARBITRARY_FILTER_USE_FETCH_CONST)
		printf(" ARBITRARY(%s)", arbitrary_filter[tex->arbitrary_filter]);
	if (tex->vol_mag_filter != TEX_FILTER_USE_FETCH_CONST)
		printf(" VOL_MAG(%s)", filter[tex->vol_mag_filter]);
	if (tex->vol_min_filter != TEX_FILTER_USE_FETCH_CONST)
		printf(" VOL_MIN(%s)", filter[tex->vol_min_filter]);
	if (!tex->use_comp_lod) {
		printf(" LOD(%u)", tex->use_comp_lod);
		printf(" LOD_BIAS(%u)", tex->lod_bias);
	}
	if (tex->use_reg_gradients)
		printf(" USE_REG_GRADIENTS");
	printf(" LOCATION(%s)", sample_loc[tex->sample_location]);
	if (tex->offset_x || tex->offset_y || tex->offset_z)
		printf(" OFFSET(%u,%u,%u)", tex->offset_x, tex->offset_y, tex->offset_z);
}

struct {
	const char *name;
	void (*fxn)(instr_fetch_t *cf);
} fetch_instructions[] = {
#define INSTR(opc, name, fxn) [opc] = { name, fxn }
		INSTR(VTX_FETCH, "VERTEX", print_fetch_vtx),
		INSTR(TEX_FETCH, "SAMPLE", print_fetch_tex),
		INSTR(TEX_GET_BORDER_COLOR_FRAC, "?", print_fetch_tex),
		INSTR(TEX_GET_COMP_TEX_LOD, "?", print_fetch_tex),
		INSTR(TEX_GET_GRADIENTS, "?", print_fetch_tex),
		INSTR(TEX_GET_WEIGHTS, "?", print_fetch_tex),
		INSTR(TEX_SET_TEX_LOD, "SET_TEX_LOD", print_fetch_tex),
		INSTR(TEX_SET_GRADIENTS_H, "?", print_fetch_tex),
		INSTR(TEX_SET_GRADIENTS_V, "?", print_fetch_tex),
		INSTR(TEX_RESERVED_4, "?", print_fetch_tex),
#undef INSTR
};

static int disasm_fetch(uint32_t *dwords, uint32_t alu_off, int level, int sync)
{
	instr_fetch_t *fetch = (instr_fetch_t *)dwords;

	printf("%s", levels[level]);
	if (debug & PRINT_RAW) {
		printf("%02x: %08x %08x %08x\t", alu_off,
				dwords[0], dwords[1], dwords[2]);
	}

	printf("   %sFETCH:\t", sync ? "(S)" : "   ");
	printf("%s", fetch_instructions[fetch->opc].name);
	fetch_instructions[fetch->opc].fxn(fetch);
	printf("\n");

	return 0;
}

/*
 * CF instructions:
 */

static int cf_exec(instr_cf_t *cf)
{
	return (cf->opc == EXEC) ||
			(cf->opc == EXEC_END) ||
			(cf->opc == COND_EXEC) ||
			(cf->opc == COND_EXEC_END) ||
			(cf->opc == COND_PRED_EXEC) ||
			(cf->opc == COND_PRED_EXEC_END) ||
			(cf->opc == COND_EXEC_PRED_CLEAN) ||
			(cf->opc == COND_EXEC_PRED_CLEAN_END);
}

static int cf_cond_exec(instr_cf_t *cf)
{
	return (cf->opc == COND_EXEC) ||
			(cf->opc == COND_EXEC_END) ||
			(cf->opc == COND_PRED_EXEC) ||
			(cf->opc == COND_PRED_EXEC_END) ||
			(cf->opc == COND_EXEC_PRED_CLEAN) ||
			(cf->opc == COND_EXEC_PRED_CLEAN_END);
}

static void print_cf_nop(instr_cf_t *cf)
{
}

static void print_cf_exec(instr_cf_t *cf)
{
	printf(" ADDR(0x%x) CNT(0x%x)", cf->exec.address, cf->exec.count);
	if (cf->exec.yeild)
		printf(" YIELD");
	if (cf->exec.vc)
		printf(" VC(0x%x)", cf->exec.vc);
	if (cf->exec.bool_addr)
		printf(" BOOL_ADDR(0x%x)", cf->exec.bool_addr);
	if (cf->exec.address_mode == ABSOLUTE_ADDR)
		printf(" ABSOLUTE_ADDR");
	if (cf_cond_exec(cf))
		printf(" COND(%d)", cf->exec.condition);
}

static void print_cf_loop(instr_cf_t *cf)
{
	printf(" ADDR(0x%x) LOOP_ID(%d)", cf->loop.address, cf->loop.loop_id);
	if (cf->loop.address_mode == ABSOLUTE_ADDR)
		printf(" ABSOLUTE_ADDR");
}

static void print_cf_jmp_call(instr_cf_t *cf)
{
	printf(" ADDR(0x%x) DIR(%d)", cf->jmp_call.address, cf->jmp_call.direction);
	if (cf->jmp_call.force_call)
		printf(" FORCE_CALL");
	if (cf->jmp_call.predicated_jmp)
		printf(" COND(%d)", cf->jmp_call.condition);
	if (cf->jmp_call.bool_addr)
		printf(" BOOL_ADDR(0x%x)", cf->jmp_call.bool_addr);
	if (cf->jmp_call.address_mode == ABSOLUTE_ADDR)
		printf(" ABSOLUTE_ADDR");
}

static void print_cf_alloc(instr_cf_t *cf)
{
	static const char *bufname[] = {
			[SQ_NO_ALLOC] = "NO ALLOC",
			[SQ_POSITION] = "POSITION",
			[SQ_PARAMETER_PIXEL] = "PARAM/PIXEL",
			[SQ_MEMORY] = "MEMORY",
	};
	printf(" %s SIZE(0x%x)", bufname[cf->alloc.buffer_select], cf->alloc.size);
	if (cf->alloc.no_serial)
		printf(" NO_SERIAL");
	if (cf->alloc.alloc_mode) // ???
		printf(" ALLOC_MODE");
}

struct {
	const char *name;
	void (*fxn)(instr_cf_t *cf);
} cf_instructions[] = {
#define INSTR(opc, fxn) [opc] = { #opc, fxn }
		INSTR(NOP, print_cf_nop),
		INSTR(EXEC, print_cf_exec),
		INSTR(EXEC_END, print_cf_exec),
		INSTR(COND_EXEC, print_cf_exec),
		INSTR(COND_EXEC_END, print_cf_exec),
		INSTR(COND_PRED_EXEC, print_cf_exec),
		INSTR(COND_PRED_EXEC_END, print_cf_exec),
		INSTR(LOOP_START, print_cf_loop),
		INSTR(LOOP_END, print_cf_loop),
		INSTR(COND_CALL, print_cf_jmp_call),
		INSTR(RETURN, print_cf_jmp_call),
		INSTR(COND_JMP, print_cf_jmp_call),
		INSTR(ALLOC, print_cf_alloc),
		INSTR(COND_EXEC_PRED_CLEAN, print_cf_exec),
		INSTR(COND_EXEC_PRED_CLEAN_END, print_cf_exec),
		INSTR(MARK_VS_FETCH_DONE, print_cf_nop),  // ??
#undef INSTR
};

static void print_cf(instr_cf_t *cf, int level)
{
	printf("%s", levels[level]);
	if (debug & PRINT_RAW) {
		uint16_t *words = (uint16_t *)cf;
		printf("    %04x %04x %04x            \t",
				words[0], words[1], words[2]);
	}
	printf("%s", cf_instructions[cf->opc].name);
	cf_instructions[cf->opc].fxn(cf);
	printf("\n");
}

/*
 * The adreno shader microcode consists of two parts:
 *   1) A CF (control-flow) program, at the header of the compiled shader,
 *      which refers to ALU/FETCH instructions that follow it by address.
 *   2) ALU and FETCH instructions
 */

int disasm_a2xx(uint32_t *dwords, int sizedwords, int level, enum shader_t type)
{
	instr_cf_t *cfs = (instr_cf_t *)dwords;
	int idx, max_idx;

	for (idx = 0; ; idx++) {
		instr_cf_t *cf = &cfs[idx];
		if (cf_exec(cf)) {
			max_idx = 2 * cf->exec.address;
			break;
		}
	}

	for (idx = 0; idx < max_idx; idx++) {
		instr_cf_t *cf = &cfs[idx];

		print_cf(cf, level);

		if (cf_exec(cf)) {
			uint32_t sequence = cf->exec.serialize;
			uint32_t i;
			for (i = 0; i < cf->exec.count; i++) {
				uint32_t alu_off = (cf->exec.address + i);
				if (sequence & 0x1) {
					disasm_fetch(dwords + alu_off * 3, alu_off, level, sequence & 0x2);
				} else {
					disasm_alu(dwords + alu_off * 3, alu_off, level, sequence & 0x2, type);
				}
				sequence >>= 2;
			}
		}
	}

	return 0;
}

void disasm_set_debug(enum debug_t d)
{
	debug = d;
}
