//
// Copyright (c) 2016 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// TranslatorVulkan:
//   A GLSL-based translator that outputs shaders that fit GL_KHR_vulkan_glsl.
//   The shaders are then fed into glslang to spit out SPIR-V (libANGLE-side).
//   See: https://www.khronos.org/registry/vulkan/specs/misc/GL_KHR_vulkan_glsl.txt
//

#ifndef COMPILER_TRANSLATOR_TRANSLATORVULKAN_H_
#define COMPILER_TRANSLATOR_TRANSLATORVULKAN_H_

#include "compiler/translator/Compiler.h"

namespace sh
{

class TranslatorVulkan : public TCompiler
{
  public:
    TranslatorVulkan(sh::GLenum type, ShShaderSpec spec);

  protected:
    void translate(TIntermNode *root, ShCompileOptions compileOptions) override;
    bool shouldFlattenPragmaStdglInvariantAll() override;
};

}  // namespace sh

#endif  // COMPILER_TRANSLATOR_TRANSLATORVULKAN_H_
